DRAFT

October 21, 2011 Leave a comment

Draft of dissertation 1st of november! On moodle PDF! coversheet, contents page, chapter plan, bibliography, show images if possible

Presentation next week, Make it visual (chapter by next week )!!!

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Bibliography so far

October 19, 2011 Leave a comment

Books:

S. Sontag, 2003, Regarding the Pain of Others, GB, Penguin Books

P. Bloom, 2010, How Pleasure Works: The New Science of Why We Like What We Like, GB, The Bodley Head

J. H. Goldstein, 1998, Why We Watch: the Attractions of Violent Entertainment, New York, Oxford University Press

Online:

N. Brown, Why is there pleasure from fear and violence from video games?, [Discussion Forum WWW],  http://www.polycount.com/forum/showthread.php?t=89616,  [07/10/2011]

N.Brown,  Dissertation Question: Scary Gaming, [Discussion Forum WWW], http://forum.deviantart.com/entertainment/gaming/1651231/, [05/09/2011]

Dilarus, A Look at Horror and Fear in Video Gaming, [WWW], http://www.hookedgamers.com/features/2011/05/29/a_look_at_horror_and_fear_in_video_gaming.html , [30/09/2011]

L. Fink, Horror Movies: Why People Love Them, [Online Article, WWW], http://www.livescience.com/7949-horror-movies-people-love.html, [10/08/2011]

C. Q. Choi, Why We Love to Be Scared, [Online Article, WWW]  http://www.livescience.com/4273-love-scared.html, [10/08/2011]

R. Bailey, Amygdala, [Webpage, WWW], http://biology.about.com/od/anatomy/p/Amygdala.htm, [10/08/2011]

Live Science Staff, Why We Remember Traumatic Events Better, [Online Article, WWW], http://www.livescience.com/336-remember-traumatic-events.html, [10/08/2011]

Edge Staff, How to Make Fear, [Online Article,WWW], http://www.next-gen.biz/features/how-make-fear, [20/07/2011]

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Verbal Navigation

October 14, 2011 Leave a comment

an intro should be clear and concise, and contain:

  • Topic (very brief outline)
  • rationale (your reasons for choosing this topic)
  • Research and research methods (what backs up your dissertation?)
  • Structure
  • Outline of specific terminology

At least 600 words for intro and conclusion (max 800), 3 to 5 chapters, 2000 words per chapter, 5 sub chapters and 400 words for each sub chapter

NEXT WEEK

Do the reading called ‘Matta-Clark Complex’ on the Dissertation site, Moodle (under section 2/ Design) consider design/ concept issues.

bring in bibliography

update this blog…. wait….

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Dissertation Layout

October 12, 2011 Leave a comment

Here’s the layout of what points I wish to cover within my dissertation at the moment I am not 100% on it and so parts may be changed.

Introduction 

Chapter one: totally pleasurable

  • What is pleasure?
  • How do we gain Pleasure? (biological?)
  • Pleasure and Desire, the difference
  • Pleasure of entertainment
  • Paul Bloom’s How Pleasure Works

chapter two: Violently Entertaining!

  • What is violence?
  • What is perceived as violence?
  • Susan Sontag Regarding the Pain of Others
  • relating to video games
  • Masochism/ sadism
  • Jeffrey H. Goldstein’s Why We Watch The Attractions of Violent Entertainment
  • Different countries and their violence threshold
  • Macabre art

Chapter Three: Don’t Get Scared…

  • What is fear?
  • fight or flight
  • biology of fear and how it can turn into pleasure (adrenaline , endorphins
  • what makes something scary?
  • relating to video games
  • theory of emotion
  • Different reaction from watching and interacting with fear (stronger?, Weaker?)
  • Games that are not scary or violent can still induce a different fear (Fear of losing, fear of running out of time etc.)

 

conclusion
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Posted on Forums

October 5, 2011 Leave a comment

To assist with my research I have posted on many forums asking about my dissertation question and hopefully will receive useful information. Here are the links to each the forum posts:

The Student Room:  http://www.thestudentroom.co.uk/showthread.php?p=34335165#post34335165

3DArtist: http://www.3dartistonline.com/forum/viewtopic.php?f=28&t=805

Splash Damage Forums: http://www.splashdamage.com/forums/showthread.php/31137-Dissertation-question?p=380652#post380652

DeviantArt: http://forum.deviantart.com/entertainment/gaming/1651231/

 

PolyCount: http://www.polycount.com/forum/showthread.php?t=89616

Some of these forums are for assisting students while others are actual game developer forums (Splash Damage), I wanted to try and get a wide range of opinions of the subject.

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Feedback from presentation

September 30, 2011 Leave a comment

After presenting my idea for my dissertation it seems that my research at the moment is too wide. Including all entertainment media I would have far too much to cover (films, games, tv programmes etc.) Also me exploring the history of violence is irrelavent for this idea.

So know I will focus my subject on the pleasure and desire of fear and violence within gaming. The reason for this is because I found a link discussing about how games that dont intend on scaring the player but still induce a sort of fear.

http://www.hookedgamers.com/features/2011/05/29/a_look_at_horror_and_fear_in_video_gaming.html

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Interesting webpages about why violence/fear is popular

August 10, 2011 Leave a comment

http://www.livescience.com/7949-horror-movies-people-love.html

It seems I need to have a look at Jeffrey Goldstein’s Why We Watch: The Attractions of Violent Entertainment

http://www.livescience.com/4273-love-scared.html This article focuses more upon why people like to be scared

both of these articles discuss about the key structure in the brain that is most likely to trigger the reaction to violence and fear is the Amygdala.

The amygdala is an almond shaped mass of nuclei located deep within the temporal lobe of the brain. It is a limbic system structure that is involved in many of our emotions and motivations, particularly those that are related to survival. The amygdala is involved in the processing of emotions such as fear, anger and pleasure. The amygdala is also responsible for determining what memories are stored and where the memories are stored in the brain. It is thought that this determination is based on how huge an emotional response an event invokes. http://biology.about.com/od/anatomy/p/Amygdala.htm 
From researching into the Amygdala it seems this is the cause of us remembering traumatic memories at a higher level compared to other memories as the traumatic experience would relate more the instinct of survival. http://www.livescience.com/336-remember-traumatic-events.html
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